**Level Up**
Level: 2
Focus: Specialist (Perform) 1
Old HP: 8
HP Roll: 13
New HP: 13
New Skills: Notice 0 for 1 SP, Administer 0 for 1 SP, Lead 1 for 2 SP.
Current AB: 2**Level Up**
Level: 3
Focus: [N/A]
Old HP: 13
HP Roll: 19
New HP: 19
New Skills: Fix 0 for 1 SP, Sneak 2 for 3 SP.
Current AB: 2**Level Up**
Level: 4
Focus: [N/A]
Old HP: 19
HP Roll: 18.
New HP: 20
New Skills: Exert -1 to 0 for 1 Sp. Know -1 to 0 for 1 Sp. Pilot -1 to +0 for 1 Sp Stab -1 to 0 for 1 Sp. Total SP spent: 4.
Current AB: 3. (edited) **Level Up**
Level: 5
Focus: +Star Captain lvl. 1.
Old HP: 20
HP Roll: 28.
New HP: 28
Old Dexterity: 16.
New Dexterity: 17, for 1 SP.
New Skills: Shoot 0 to Shoot +1 for 2 SP, Program -1 to Program 0 for 1 SP. Lead +1 to Lead +2 because of Star Captain Foci Total SP spent: 4.
Current AB: 4. (edited)To: Vere@pirate.nmc
From: Henri_d@rafu.nmc
Subject: Orphans
Yo,
I went looking for shaper survivors and found a bunch of kids in the woods on Anisah. Got any advice? Plan right now is to call in a heli to pick 'em up and go to an orphanage.
HenriTo: Vere@pirate.nmc
From: Henri_d@rafu.nmc
Subject: Re: Re: Orphans
Got an evac for tomorrow, unless you can get to Anisah in the next twelve-ish hours, I'll be fine. Appreciate the thought, though. And shit, missing squads? Dont think I caught that.Captain Vere,
I'll be heading to Viggis shortly, what supplies do you need a restock of? I'll have a medical drone that can administer aid as well as a medbay in my craft. I will also be able to lend assistance on your mission should you require any upon my arrival.
-IracusTo: Iracus
I'm fine. Cathedral thing is clear for now, as far as I can tell, so my mission is concluded. I think I just need some bed rest and relaxation, maybe a little Tavgularian Brandy, and I'll be ready to fight almost anything that isn't more than one Demonic Flatulence in strength.
-Captain Verethragna.Very well, I'll be in the area so if any more demon farts appear don't hesitate to call.
Rest easy,
-IracusCaptain Verethragna,
I've recently entered the system and will be arriving at the planet shortly. I have a low orbit capable gravflyer and could meet you on the Bad Magistrate if your are able to get back to your ship. From there we can potentially better observe the ground conditions of this archway that has appeared. Otherwise send me your team's location and fortify your position and I'll meet you there and can pick your team up.
-Iracus (edited)**Level Up**
Level: 6
Focus: N/A
Old HP: 28
HP Roll: 37.
New HP: 37
Old Dexterity: 17.
New Dexterity: 18, for 2 SP.
New Skills: N/a, Storing 2 for later 2/4 Sp Spent.
Current AB: 5. (edited)Shopping List:
Thermal Pistol: $300
-Power Cell type A, x4. 3 in a bundle, 1 in the gun. $40
Assault Suit: $10,000
-Power Cell type B, x4. 3 in a bundle, 1 in the suit. $400
Total: $10,740.To: Vere
From: Henir
Subject: Dura-in
Yo, heading in the direction of Greystar, heard you're going to Dura-In. Lemme know if shits safe, will ya? My ship (A selfie of Henri on the bridge of a ship is attached) might as well be armed with a toothpick. I'm trying to scout out fuel routes, and Dura-In is an important system to get there. Gotta know if detours are needed.
Henri
2
2
2
2**Level Up**
Level: 7.
Focus: Close Combatant (Shoot 1 becomes Shoot 2.)
Old Hp: 37.
HP roll: 35.
New Hp: 38.
Leftover skill points: 2.
Skill points on Level up: 4 (Partial Expert)
Administer 0-> Administer 1. (For 2 SP.)
Connect 0-> Connect 1. (For 2 SP.)
Trade -1 to Trade 0 (For 1 SP.)
Punch -1 to Punch 0 (For 1 SP.)
Attack Bonus: 5To: Vere
From: Max
What kind of favor are we talking about?Alright. I'll meet you after we are done with the Extaurrens so we can talk.### Begin Secure Transmission ###
To: Captain Verethragna
From: Deidrich Johnston
CC: Eisheru Tidecaller
Greetings Captain Verethragna,
Unfortunately The Tidecaller Primus is away. He has left me instruction for your contract. The Geder, has just exited the yards from recent refit. She will rendezvous with you near the Star Hab. In addition to the crew necessary to maintain operations, she carries a contingent of 60 AYT marines as well as additional 30 crewmen to take control of any captured vessels.
Five million credits has already been deposited to the account indicated on the contract. The remaining balance will be paid on completion. The Tidecaller Primus wishes you good fortune. Should you need further assistance do not hesitate to reach out to the Tidecaller's office.
Regards,
Deidrich Johnston
Executive Assistant to Eisheru Tidecaller Primus
Aiya Technologies (edited)TO: Captain Verethragna of the NMS Bad Magistrate
FROM: First Warden Xu'Gannara
SUBJECT: Akhlaqi
Captain, I am glad you sent us a message before trying to land on that world. The late Robert Tanzer kept a detailed journal during his travels, journals that were transferred over to our archives when the Void Wardens were formed. We have extensive notes on every planet he visited. All but one. Akhlaqi simply has a one line entry, one that the Void Wardens have taken seriously since our inception. "LEAVE AKHLAQI ALONE". Having known the man myself, I know he would not make such a warning lightly, and would have good reasons for not expanding on the warning. Do not land on Akhlaqi. Leave the system and never return. If you do land on the planet, we will offer no assistance to you regardless of the threat to your life or the lives of your crew. Given our mission is to protect life everywhere, we hope that you understand the severity of this warning. Leave Akhlaqi alone.Base Ship Stats
The Miner's Pick | Heavy Frigate | AC 15 | Armor 13 | Speed 3(1) | Hardened Polyceramic Overlay
Etxau Destroyer | Corvette | AC 15 | Armor 10 | Speed 1 | Hardened Polyceramic Overlay
Etxau Raider | Corvette | AC 13 | Armor 12 | Speed 2 | Hardened Polyceramic Overlay (edited)Note: All rolls have factored in speed differentials, Armor, AP, & AP Reduction
Miner's Pick
Target: Geder
Weapon: Charged Particle Caster x3
Action - Support Department (Gunnery) - 0CP
Action - Fire All Guns (22/9 AP10*, 22/11 AP10*, Miss) - 1CP
Action - Fire One Weapon (Miss) - 2CP
Action - Boost Engine (Rolled 11 - Success, +2 Speed, New Speed 3) - 2CP
Etxau Raider
Target: Bad Magistrate
Weapon: Multifocal Laser x3
Action - Support Department (Communications) - 0CP
Action - Defeat ECM (7v4 - Success, +2 Hit) - 0CP
Action - Fire One Weapon/Target Systems [Engines] (Miss) - 3CP
Action - Fire One Weapon (17/3 AP15*) - 2CP
Etxau Destroyer
Target: Bad Magistrate
Ammo: 6/8, 6/8, 6/8
Weapon: Fractal Impact Charge x3
Action - Support Department (Gunnery) - 0CP
Action - Fire All Guns (Miss, 17/7 AP10*, Miss) - 1CP
Action - Fire All Guns (Miss, 17/3 AP10*, Miss) - 3CP (edited)The Bad Magistrate
Target: Extau Destroyer
Weapons: Charged Particle Caster (CPC), and Torpedo Launcher (TL).
Action - Support Department (Gunnery) - 0CP.
Action - Fire All Guns x2 (CPC1: 16/14 AP: 15. TL1: 11/14 AP: 20. CPC2: 30/24 AP: 15. TL2: 26/13 AP: 20) -1 CP Volley1, 3 CP Volley2, 4 CP Total.The Geder
Target: Extau Destroyer
Weapons: Charged Particle Caster x3.
Action: Support Department (Gunnery) - 0CP.
Action: Fire All Guns x2 (CPC1.1: 21/7, CPC1.2: 16/14 CPC1.3: 19/8 AP: 15 all, CPC 2.1: 22/10, 10/10, 15/12 AP 15) -1 CP Volley1, 3 CP Volley2, 4 CP Total.Miner's Pick
Target: Geder
Weapon: Charged Particle Caster x3
Action - Support Department (Gunnery) - 0CP
Action - Fire All Guns (Miss, Miss, Miss) - 1CP
Action - Fire All Guns (Miss, Miss, Miss) - 3CP
Etxau Raider
Target: Bad Magistrate
Weapon: Multifocal Laser x3
Action - Support Department (Gunnery) - 0CP
Action - Fire All Guns (Miss, Miss, Miss) - 1CP
Action - Fire All Guns (Miss, Miss, Miss) - 3CP
Etxau Destroyer
=Dead=The Bad Magistrate
Target: Miner's Pick
Weapons: Charged Particle Caster (CPC), and Torpedo Launcher (TL).
Action - Support Department (Gunnery) - 0CP.
Action - Fire All Guns x2 (CPC1: 20/14 Pen 15. TL1: 21/12, pen:20 CPC2: 24/13, TL2: 14/19) -1 CP Volley1, 3 CP Volley2, 4 CP Total.The Geder
Target: Miner's Pick.
Weapons: Charged Particle Caster x3.
Action: Support Department (Gunnery) - 0CP.
Action: Fire All Guns x2 (CPC1.1: 17/15, CPC1.2: 7/11 CPC1.3: 15/7 AP: 15 all, CPC 2.1: 11/9, 20/10, 18/13 AP 15) -1 CP Volley1, 3 CP Volley2, 4 CP Total.Miner's Pick
=Disabled=
Etxau Raider
Target: None
Weapon: Multifocal Laser x3
Action - Support Department (Engineering) - 0CP
Action - Boost Engines (9v7, success +2 Speed. New Speed = 4) - 0CP
Action - Escape Combat (12v12, Failure) - 4CP
Etxau Destroyer
=Disabled=
(Contested pilot check. Would be a Pilot/Dex or Int + best speed of the group. So 2d6+3 in this case) (edited)The Bad Magistrate
Target: Extau Raider
Weapons: Charged Particle Caster (CPC), and Torpedo Launcher (TL).
Action - Support Department (Gunnery) - 0CP.
Action - Fire All Guns x2 (CPC1: 8/17 AP: 15. TL1: 11/16 AP: 20. CPC2: 26/25 AP: 15. TL2: 12/18 AP: 20) -1 CP Volley1, 3 CP Volley2, 4 CP Total.The Geder
Target: Extau Raider
Weapons: Charged Particle Caster x3.
Action: Support Department (Engineering) - 0CP.
Action: Boost Engines (11v7, Success. +2 Speed. New Speed = 3 [I think].) - 0CP.
Action: Fire All Guns x1 (CPC1: 4/10, CPC2: 15/9 CPC3: 20/9 AP: 15 all) - 3 CP Volley.
Action: Fire One Gun (CPC4: 19/12 AP: 15.) -2 CP. Only Accounted for a difference of 1 in speed, if Greater difference is present keep that in mind, please, I apologize in advance xPMiner's Pick
=Disabled=
Etxau Raider
Target: None
Weapon: Multifocal Laser x3
Action - Support Department (Engineering) - 0CP
Action - Boost Engines (11v7, success +2 Speed. New Speed = 4) - 0CP
Action - Escape Combat (12v14, Failure) - 4CP
Etxau Destroyer
=Disabled=
(Another contested pilot check. Would go up to 2d6+5 for you now since the speed of the Geder is 3) (edited)The Geder
Target: Extau Raider
Weapons: Charged Particle Caster x3.
Action: Support Department (Engineering) - 0CP.
Action: Boost Engines (9v7, Success. +2 Speed. New Speed = 3 [I think].) - 0CP.
Action: Fire All Guns x1 (CPC1: 14/9, CPC2: 17/6 CPC3: 22/19 AP: 15 all) - 3 CP Volley.